i want his job
Cyriak Harris (Of “awesome and kind of creepy animations on Youtube and TV” fame) has marked Doom’s 20th by posting the first 11 chunks of a level set he’s been toying with called Going Down. The “gimmick” here, for lack of a better term, is that every level takes place on a different floor of the same building, resulting in fairly small, dense environments where the entrance is also the exit. If you liked Claustrophobia, you’ll probably like this!
Just finished this. I had a lot of fun playing it. It’s pretty challenging, but very gratifying. Later maps were hard, but not too hard where I want to quit playing. The great thing about the small size of the maps is that if you die you aren’t set back that much. My one complaint is that some levels did feel a little trial and error, but other than that I had a great time and hope to see the author finish this. Some really intense battles in this wad. Would recommend.
Can we talk about how this train at the Christmas celebration in our city uses Yes Man’s fucking face on the front of it
TOOT TOOT ALL ABOARD THE YES TRAIN
You fuckin’ shit.
Researchers have discovered a new species of frog in Borneo which only grows to the size of a pea.
Finding the mini frogs, named Microhyla nepenthicola, proved to be a challenge due to their size. Adult males range in length from 10.6 to 12.8 millimeters.
Doom may well be the most influential game of the last two decades. At 20 years of age, it’s a work that is worth celebrating.
Leaving aside the usual plaudits and the warm nostalgia, it is also worth asking just how important the game is in the great scheme of modern entertainment. Noted at the time of its launch for its technological achievements and its violence, its legacy now seems to be as an early catalyst in multiplayer gaming, in literally bringing people together around a single video game.
Doom creator John Romero leads us through the game’s legendary original episode, sharing stories and secrets.
As much as I hate to give IGN pageviews, I can’t help it. It’s John Romero playing through episode 1 and talking about its development!